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Technical Credentials of Pradnya Vijay Gokhale

Pradnya Vijay Gokhale’s Credentials At A Glance:

Post Graduation:


  • Master of Electronic Science – M.Sc. Electronics (2021) Fergusson College, Pune.

Grade: O (Outstanding)

Graduation:


  • Bachelor of Electronic Science – B.Sc. Electronics (2019) Fergusson College, Pune.

Grade: A

Certifications:


 
1. C Certified Associate Programmer [C++ Institute] (05 Aug 2019): View


2. C Certified Professional Programmer [C++ Institute] (27 Nov 2019) : View


3. C++ Certified Associate Programmer [C++ Institute] (12 Mar 2020) : View


4. C++ Certified Professional Programmer [C++ Institute] (30 Nov 2020) : View


5. App Development with Swift Certified User [Apple Inc] (27 Jul 2021) : View

SME (Subject Matter Expert) and Interest Areas:


  • C
  • C++
  • Win32 SDK
  • COM
  • WinRT (UWP)
  • System Programming
  • OpenGL, DirectX for Graphics (2D and 3D) and Multimedia programming
  • Heterogeneous Parallel Programming using CUDA (Compute Unified Device Architecture) and OpenCL (Open Computing Language)
  • Android Programming using Java
  • macOS and iOS Programming using Objective-C and Swift

Technical Presentations and Case Studies Portfolio:


1. Shanti Clinic Patient Case Studies: View

Created for doctors running clinics to maintain medical records of patients so as to provide efficient e-Alternative for case-papers.

Concepts Implemented:

• Application of Win32 that was studied as part of Win32/COM/WinRT Course.
• Classic Win32 API SDK
• Spot-Error checking
• Data Structures
• SQL/ODBC (Open Database Connectivity)


2. DirectX-Direct3D introductory demos: View

Application of COM that was studied as part of Win32/COM/WinRT course. Also includes Direct3D Programmable Pipeline.

Concepts Implemented:

• Input Assembly Layout
• Vertex Buffers, Index Buffers, Constant Buffer and Depth Buffer
• Render Target View (RTV) and Depth Stencil View (DSV)
• Smooth Shading Color Interpolation.
• HLSL (High Level Shading Language) based Vertex Shader and Pixel Shader.
• Rendering simple 2-D & 3-D geometries like: Triangle, Square, Pyramid and Cube
• Basic transformation-based animation of above geometric meshes.

Guide For Following Engineering Projects :


Real Time Medical Image Streaming: View

In the year 2014, at the age of 16, Pradnya was technical guide and provided mentoring support in this project. Pradnya has assisted the project participants on resolving queries and code review on Win32SDK and COM client throughout the project execution.

Academic Seminars:


Introduction to OpenGL (conducted for Colleges)